Dambuster Studios - creators of the number one BAFTA-nominated smash hit Dead Island 2 - has an exciting opportunity for a Lead Build Engineer to join our highly talented Infrastructure team. Role overview
We are looking for a Lead Build Engineer to manage and inspire a team of specialists, ensuring high-quality infrastructure solutions. You will work closely with the Infrastructure Director, drive key initiatives, and oversee the smooth operation of infrastructure systems. Key responsibilities include managing team performance, optimizing tools and pipelines, and handling studio-wide infrastructure queries. The ideal candidate will have strong technical expertise, leadership skills, and experience with game engines, coding languages, and problem-solving in a fast-paced environment. And we really want to hear from you if you’re currently or recently were a Senior / Lead Build or Tools Engineer. What we can offer you
Core hours 9.30am – 4pm, remaining hours worked flexibly Workstyle - fully studio or hybrid. For hybrid, we ask that you be in the studio 3 days minimum, and live within 50 miles of our studio. Relocation and visa support Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays) Annual pay reviews Company pension contribution that increases with service Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers) Clear career progression within Dambuster Studios Studio funded learning and development opportunities Modern game development environment with the latest technologies Vibrant, modern city centre location with good transport links Fully subsidised gym membership with Virgin gym (Nottingham) Annual Christmas party and Summer Family BBQ Quarterly company funded cross-team events Free financial advice Cycle to work scheme Weekly office treats, including breakfast on Monday and pastries on Friday Responsibilities
Support the Infrastructure Director in strategic initiatives and infrastructure project management. Lead and mentor the infrastructure team, setting objectives and ensuring collaboration. Serve as the primary contact for studio infrastructure, ensuring efficient system operation and resolving technical issues. Oversee team performance, provide feedback, and support professional development. Review code to maintain quality and performance standards. Manage key infrastructure tools, ensuring optimization and scalability. Oversee task distribution, manage workloads, and track progress via Jira. Represent the infrastructure team in cross-functional meetings, advocating for team needs. Contribute to production goal setting and planning with stakeholders. Requirements
Leadership skills with experience or interest in people management. Expertise in solving complex technical issues in a fast-paced environment. Proficiency in Python and GUI frameworks (e.g., Qt). Strong organizational and decision-making abilities under pressure. Effective communication and collaboration across disciplines. Proven ability to manage workloads, set objectives, and ensure project milestones. Willingness to learn and grow management skills through training. Experience covering for senior staff in times of absence or high workload. Experience with industry-standard game engines (Unreal Engine/Unity) and their architecture. Proficiency in C#, C++. Strong knowledge of 3D geometry and vector mathematics for real-time systems. OpsLobby
changed the title to
Lead Build Engineer at Dambuster Studios (Nottingham)
9 days ago . #J-18808-Ljbffr