The UI Team at Rockstar is a diverse, multinational team made up of programmers and developers from across our studios. Working together across time zones we use our industry-leading, in-house proprietary “RAGE” engine to produce the User Interface features that form the connection between the player and our games. We develop our own UI tools, editors and technologies to let our UI developers realise the creative vision of the projects we work on while constantly striving for excellence to produce the seamless UI experience our millions of players expect. RESPONSIBILITIES
As a UI programmer, you will work across all areas of UI code development delivering technology updates and game feature code. Working with your lead, you will be given both feature areas you will be responsible for and sets of tasks to support other feature areas. You will provide time estimates and technical issue forecasting for all work which you then assume full responsibility for. Giving frequent communication updates to your lead and involving them in any discussions that arise from your tasks, you will deliver high quality, fully debugged, performant code to the time requirements agreed upon. Working with the other UI team members, you will be asked to review other programmer’s code and must ensure your feedback means it meets the quality levels required. QUALIFICATIONS
A degree in software engineering, mathematics or computer science. SKILLS
Strong C++ and low-level, high-performance coding. Comfortable with a wide range of code design patterns including Object Orientated Programming. Experience with XML, XAML, Json and other common file formats. Familiarity with day to day game development tools including Bug tracking software, communication tools and version control software. PLUSES
Experience with C# and tools programming.
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