Experience working as a Technical Artist on at least one published console title. Proven experience working within Unreal Engine 5. Strong proficiency with UE5 blueprints and animation state machines. Proven experience working with Maya and its ecosystem. Strong proficiency in Python and Mel scripting. Familiarity with in-game animation processes and workflows. Experience in using version control systems. Excellent knowledge of math. Experience in character rigging and skinning (advantageous but not crucial). Ability to work collaboratively with artists, animators, designers, and programmers. Enjoy a creative challenge with the passion and motivation to make great games. Experience in helping to plan and schedule workflows. Responsibilities
Create and maintain UE5 blueprints and animation systems. Take ownership and responsibility for animation Blueprints and systems. Adhere to project vision for best practices, methodologies used, and quality benchmarks. Work with the wider art, design, and code teams to champion best technical practices. Provide constructive critique and solutions during reviews. Self-motivate as well as motivate other members of the team. Benefits
Regular social events. Pension. Fresh fruit and snacks. A friendly, focused, ambitious, and relaxed working environment. Ongoing training and development, with career progression. Great city centre location, a short walk from the tube station, bars, restaurants, and coffee shops. Group Private Medical Insurance provided by BUPA. Group Life Insurance. Employee Assistance Programme. Private Dental Insurance. Group Income Protection. Company Pension Scheme. Cycle To Work Scheme. Eye-Care Vouchers. Perks
Fresh fruit and healthy snacks provided daily, breakfast, and some not-so-healthy snacks. Bean-to-cup coffee machine in the studio. In-house clubs and socials, including board games, tennis, football, and D&D nights. Regular socials including project wrap parties, team and studio events, Christmas and annual summer parties, and charity fundraising events. Role Information
Studio:
Climax Studios Location:
Europe, United Kingdom, London Area of Work:
Game Development Service:
Create Service Type:
Design Employment Type:
Permanent Working Pattern:
Full Time Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace that provides for equal opportunities for all employees and potential employees. Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy
here . Seniority level
Mid-Senior level Employment type
Full-time Job function
Design, Art/Creative, and Information Technology Industries
IT Services and IT Consulting
#J-18808-Ljbffr