Candidates must be eligible to achieve SC clearance to UK Eyes Only.
Overview of department: WSSE are integral in the development of weapon systems and system architectures, and as a result we have developed a capability supporting developments across the full product life cycle.
The team integrate real products, models and synthetic environments to provide visualisations, demonstrations, verification & validation as well as training capability and support.
Responsibilities: The role supports the development of the world's most advanced defence systems from the initial concept all the way through to in-service support and training, using a range of simulation technologies, including digital twins and emulators.
Working with Project Leads and Simulation Architects to design and develop simulation components as an end-to-end representation of a weapon system in a synthetic environment using C#, C++ and integration simulations, supporting a number of industry standards.
You will work as part of a heterogeneous agile development team, made up of mixed discipline engineers working in synergy to develop simulations and representations of real equipment.
Our approach to software development includes:
Configuration control
Continuous Integration
Continuous Delivery or Deployment
Unit testing and test-driven development
Skillset/experience required:
Proficient in C# / C++
Microsoft Visual Studio, Eclipse
Ability to work from high level/system view into technical detail
Excellent verbal, presentation and written communication skills
Knowledge of using Microsoft Windows and Linux operating systems
Non-essential:
Distributed simulation standards / Protocols (DIS, HLA, DDS) and web services development (JavaScript, Node JS or similar)
Military Communications, Datalinks and Interfaces such as 1553/1760 and Ethernet TCP/IP
Practical knowledge of System integration principles and processes
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