GPU Software Architect
This GPU Software Architect role in Computer Science is focused on developing new features for modern 3D graphics APIs. It would suit someone who can bring careful technical judgement and practical problem-solving to the role.
Known job details
- Location: Computer Science
Likely focus of the role
- Develop new features for modern 3D graphics APIs.
- Investigate and evaluate enhancements to graphics APIs and their implications on GPU hardware and software architecture.
- Draft API extensions and contribute to technical specifications and interface definitions.
Requirements mentioned
- BSc, MSc, or PhD in Computer Science, Electrical Engineering, Graphics, or related discipline.
- 4+ years of experience in GPU software architecture, graphics software, or driver development.
- Hands-on experience with one or more modern graphics APIs such as Vulkan, OpenGL ES, DirectX 11/12, or Metal.
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