Work on project tasks and take ownership of projects where necessary Implement technical solutions for bespoke applications and maintain existing systems Coordinate with external and internal teams, ensuring best digital and real-time standards Maintain and improve current workflows for future development, applying and sharing knowledge across the team Provide technical support for production tools (Perforce, AWS, Gamelift, etc.) Required Experience
Demonstrable experience (3+ years) with Unreal (UE5) Previous experience leading complex projects and coordinating between teams Strong Blueprints and C++ skills Understanding of 3D asset optimisation and ability to adapt to new technical environments Experience integrating APIs Skilled in at least one DCC (3ds Max, Maya, Blender, Rhino, etc.) Eye for detail and an analytical approach to problem-solving Desirable Experience
Gaming UX principles Knowledge of code versioning (Perforce / Plastic / GitHub, etc.) Procedural content generation in Unreal Python, USD, or Omniverse Virtual Reality experience in Unreal Jenkins or advanced C++ knowledge Required Skills
Ability to manage personal workload effectively Strong communication and collaboration skills Eagerness to learn and solve problems creatively Benefits
Remote working possible Regular full-time hours (9:30am - 6:00pm, Monday to Friday, with one hour for lunch) Sounds interesting? Click the
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