Principal Rendering Engineer
Principal Rendering Engineer focuses on as our principal rendering engineer you will be working closely with our technical director and engineering team to develop and optimise the rendering and graphics technology we im.
What the role involves
- As our Principal Rendering Engineer you will be working closely with our Technical Director and Engineering team to develop and optimise the rendering and graphics technology we im.
- Maintaining and enhance the rendering pipeline.
- Provide technical guidance to the team.
Skills and requirements
- What we’re looking to see on your CV.
- Significant experience in real-time rendering and graphics programming.
- Proficiency in C++ and shader programming languages (e.g., HLSL, GLSL).
- Strong understanding of rendering algorithms and techniques.
Candidate fit
- technical judgement, safe working habits, careful diagnostics, and practical problem-solving
Additional role context
- Your main focus will be collaborating with our team of engineers, artists, and technical artists to design, implement, and optimize rendering features.
- Be at the forefront of creating visually stunning and immersive experiences for our players - we want our games to inspire and amaze.
- Implement shaders and lighting systems.
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