We are a diverse team of people. We are collaborative, open-minded creatives who embrace ideas and knowledge from everyone in our team, with the aim of developing and inspiring ourselves, our projects and our games. Work life balance and flexibility are very important to us and our team. At TKG we offer a place where our team can be their most creative, imaginative and confident selves. We want all of our team to feel valued, appreciated, and free to be who they are at work. TKG recently received a GOLD Award in Mind Charity’s Workplace Wellbeing Index, recognising our dedication to our team’s mental health and wellbeing. Role Overview
You will be working with a highly experienced team on all areas of the game development. Using your passion for gaming, you will develop high quality code systems and absorb the advice from your peers as part of the mentoring process. Good communication skills with the ability to contribute to Scrum meetings and create innovative solutions for our games. What we are looking for from a Third Kinder
Knowledge in C# or C++ and a passion for good coding standards. Self-motivated with good debugging and strong communication skills. Good knowledge of Unity, Unreal or other Engines. You will enjoy working with different technologies and have a keen desire to learn new ones. You will be able to work alone and also as part of a team, whilst knowing when to ask for advice from your colleagues. 12 months + gaming industry experience in C++ or C#. Proven debugging and critical thinking skills. Skills it would be great to have
Experience with additional engines such as Lumberyard or bespoke. If you think this is the role for you please send us your CV and an introductory email, which helps us to get to know you better. We aim to respond to your application within 2 working days. Usually we will conduct a telephone interview, prior to any face to face or virtual interviews.
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