Ensure excellent quality work is produced throughout the team, including the use of automated testing processes. Work closely with all content teams to ensure they have the tools needed, and actively identify areas of improvement. Pro-actively seek opportunities to improve the quality of everything we do. Actively take part in and encourage our collaborative and creative team spirit. Minimum Requirements
Experience working as a Tools Engineer on one or more AAA titles. Knowledge of common DCC tools, such as 3DS Max, Maya, Substance Suite, and Houdini. Passion for tools development and improving the working environment of others. Solid understanding of code architecture best practices. Work effectively and independently with minimum guidance and support. Excellent written and verbal communication skills. Passion for gaming and game development. Desirable
Experience in Unreal Engine 4 or 5 on a AAA title. Experience mentoring other Engineers. Experience supporting remote teams. Experience in planning and delivering large bodies of work throughout the full project lifecycle. Benefits
25 Days Holiday, plus 1 day for your birthday. Studio Shutdown between Christmas and New Year. Discretionary Bonus Scheme. Private Pension Scheme. Private Healthcare. Health and Well-Being Benefits. Dental Care. Optical treatments. Mental Health Support.
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