Senior Unity C# Programmer

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Full time
Location: Southampton
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Job offered by: Kinetic Games
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Category: IT & Technology
Location:

North Baddesley, Southampton, UK About the Role: We are expanding our team and looking for a talented Senior Unity C# Programmer to contribute to the ongoing development and enhancement of Phasmophobia and future projects. As a Senior Unity C# Programmer at Kinetic Games, you will be integral to the development of Phasmophobia, implementing new features, improving existing functionalities, and ensuring the game continues to deliver heart-pounding experiences. Working closely with a skilled team of designers, artists, and fellow programmers, you will utilize Unity and C# to bring innovative gameplay elements and enhancements to life. This role demands a high level of technical expertise, creativity, and a passion for game development. Responsibilities: Lead the design and implementation of new game features and systems. Optimize and refine gameplay mechanics and codebase for better performance across all supported platforms. Collaborate with the design and art teams to realize the game vision, ensuring technical feasibility and fidelity. Drive the development of tools and workflows to streamline game production processes. Conduct code reviews and maintain high coding standards among the development team. Mentor junior programmers, fostering skill development and promoting best practices. Stay updated on the latest Unity engine developments and integrate innovative technologies. Requirements: Degree in Computer Science, Game Development, or a related field. At least 5 years of professional Unity game development experience, with at least one shipped title. Proven track record of developing high-quality game features and systems. Strong foundation in object-oriented programming and software engineering principles. Experience with development and game optimization techniques for both low and high end PC hardware. Excellent problem-solving, debugging, and performance analysis skills. Familiarity with version control systems, preferably PlasticSCM. Effective communication and teamwork abilities, capable of working in a fast-paced, dynamic environment. A genuine passion for developing games and a desire to innovate. Eligibility to work in the UK. Nice To Have: Previous experience working on multiplayer. Previous experience working with OpenXR/ XR Interaction Toolkit. Knowledge of network game programming, preferably with Photon Networking (PUN 2) and Unity Gaming Services. Seniority level:

Mid-Senior level Employment type:

Full-time Job function:

Engineering and Information Technology Industries:

Computer Games

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