Experienced/Senior Gameplay Programmer
Job description
This Experienced/Senior Gameplay Programmer opportunity is built around we have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. It would suit someone who can bring strong professional approach to the role.
Where ownership sits
We are people focused and will support you in every way to can be the best at what you do. Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere.
What the role carries
We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. Develop and implement gameplay code, writing and testing larger classes with complex functionality. Fix non-trivial bugs in a timely manner and address simple performance issues.
What helps the work land well
Strong professional approach.
What the role depends on
- Professional experience working on at least one published console/PC game, with work related to gameplay and general game flow.
- Project scheduling, milestones, and deliverables experience.
- Excellent C/C++ programming skills, with sound knowledge of object-oriented development.
Practical details
- 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days).
- This role is only open to applicants who have the permanent right to work in the UK.
- Private Medical Insurance, healthcare cash plan, including dental and Vision.
- Life Assurance, Income Protection & Critical Illness Cover.
Job details
- Benefits mentioned: Pension, Private healthcare
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