Lighting Artist (UK-based Fixed Term Contract)
As a Job, the work centres on to work with our design and technical art teams to create balanced and atmospheric lighting for in game environments and cinematics. It would suit someone who can bring careful technical judgement and practical problem-solving to the role.
Known job details
- Contract: Full-time
- Shift: Nights
- Excellent holiday package.
- A friendly, focused, ambitious and relaxed working environment.
- Ongoing training and development, with career progression.
- Group Private Medical Insurance provided by BUPA.
Likely focus of the role
- To work with our design and technical art teams to create balanced and atmospheric lighting for in game environments and cinematics.
- Create lighting related visual and post effects.
- Ensure runtime performance and optimization.
Requirements mentioned
- Understand the composition and the ability to enhance game environments and locations through lighting.
- Experience of using Lumen in Unreal 5.
- Experience of using Maya.
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