Principal Game Designer
TencentAs an equal is looking for a Principal Game Designer, with the role focused on building scalable and deeply engaging combat systems, covering melee and ranged combat, physics-based interactions, and skill. It would suit someone who can bring careful technical judgement and practical problem-solving to the role.
Role overview
Tencent Games was established in 2003. Tencent Games has developed and operated over 140 games.
Main responsibilities
Build scalable and deeply engaging combat systems, covering melee and ranged combat, physics-based interactions, and skill. Leading the design of innovative game modes, such as asymmetrical gameplay, PvPvE extraction modes, and dynamic objective-based loops. Ensure systems are accessible, strategically deep, highly replayable, and fun over the long term.
Requirements
- Define and refine best-in-class minute-to-minute gameplay experience, including controls, movement, and player feedback across visual, audio, and haptic layers.
- We provide cross-platform interactive entertainment experience for more than 800 million users in over 200 countries and regions around the world.
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