Senior Environment Artist
This Job opportunity is built around assisting in planning out the space, with consideration of narrative and visual storytelling, while documenting intentions. It would suit someone who can bring communicate and collaborate with key stakeholders to confirm task direction and consistency of own work to the role.
Where the work sits
22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days). Good knowledge of any 3D software, but Blender is preferred.
How the role works day to day
Assisting in planning out the space, with consideration of narrative and visual storytelling, while documenting intentions. Ensure the technical and artistic quality of the project by collaborating with technical artists and make changes when necessary. Implement and incorporate feedback from producers and project leads.
What helps in this setting
Communicate and collaborate with key stakeholders to confirm task direction and consistency of own work.
Practical details
- We can provide a relocation package, including moving assistance, temporary accommodation and full support to ensure a smooth transition to your new environment.
- Enhanced Pension Scheme.
- Additional detail: Relocation support may be available.
What needs to be in place
- Strong experience working in a professional game development environment, including profiling and optimising scenes for current gen platforms.
- The ability to create clean models with accurate texel density and game-ready geometry.
Job details
- Benefits mentioned: Pension, Private healthcare
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